In defence of subjectivity.
I learned the joy of owning a ZX Spectrum this week, but I’ve never played one. I felt the connection between Dear Esther and the end of a relationship I never had. I understood the fear of being an inadequate mother, although I am not a parent. It’s easy to see how a piece entitled “What’s wrong with game reviews?” would provoke games writers, especially those who subscribe to New Games Journalism, but Joseph Hilgard’s essay contradicts what I believe about the value of subjectivity in games writing.